Captain Falcon Frame Data

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Captain falcon frame data. Captain falcon is a tall medium heavyweight character. Attack damage knockback and scaling knockback angle description frames jab 1. Notes can grab ledge 5 frames after active end. Shield lag is just extra freeze frames that both the attacker and defender suffer so it does not affect frame advantage shield stun is the amount of frames that the defender is stuck after shield lag ends.
10 0 5 0 base damage. Proximity sensor is active starting on 10. Ultimate and super smash bros. On hit total frames is 28.
Melee adapted frame data and feel warning not all moves and frame data are 100 identical to melee ultimate costumes smash 64 brawl melee blood falcon pink black and white u s a falcon punch and taunt have some extras. 3 5 window of the second punch. It mainly focuses on ranking each character s options such as frames of jump squat roll distance shield size jump height etc. His jumps and wall jumps are also very high.
Play as captain falcon from f zero. 30 frames lfs lag. Moveset based on his appearances in super smash bros. It costs 100 a year for the privilege to post an app on the apple store.
The damage based armor activates on frame 1 of reaching a target frames 1 4 for 12 in 1v1. 3 25 second punch starts. An amazing compilation of frame data gathered without using any kind of special tools or ar. Startup is 6 upon reaching target.
If grabbed hit is active frames 2 6 and hit animation takes a total of 79 frames. Falcon punch b reversed 61 65. Falcon punch aerial 53 57 22. However despite his weight he boasts some of the best overall mobility out of any character.
He sports the second fastest dashing speed the 7th fastest falling speed the 11th fastest air speed and the 14th highest gravity.